Oleg Shlyamovych

Oleg Shlyamovych

CEO & Co-Founder, CAS.AI — Mobile Ad Monetization & Game Publishing

“Building the independent ad mediation platform for 5,000+ apps worldwide”

About

Oleg Shlyamovych is the CEO and co-founder of CAS.AI, a mobile ad mediation and game publishing platform trusted by 5,000+ apps worldwide. With over 12 years of experience in mobile game development and ad monetization, Oleg has overseen the growth of CAS from a kids’ games studio (PSV Games, founded 2014) into a global publishing and mediation platform processing 1 billion+ monthly ad impressions.

Under his leadership, CAS.AI has published 200+ games with 5 billion+ total downloads, built an independent ad mediation SDK supporting 20+ networks and 150+ DSPs, and developed a publishing model that invests up to $1M/month in user acquisition. The company operates offices in Berlin, Kyiv, Dubai, Limassol, and Krakow with a team of 150+ professionals.

Oleg specializes in ad monetization strategy, hybrid bidding (waterfall + RTB), impression-level revenue data (ILRD), ROAS optimization, and data-driven game scaling. His practical approach combines deep technical knowledge with hands-on experience managing a portfolio of hundreds of live titles across every genre.

Oleg regularly speaks at international game industry events including White Nights Berlin, Games Gathering Kyiv, Google AdMob Summit Dubai, and Talents in Games. He shares insights on mobile monetization trends, UA economics, and the evolving ad tech landscape.

Areas of Expertise

Mobile App Monetization Ad Mediation & RTB Mobile Game Publishing User Acquisition & ROAS Hybrid Monetization (IAP + IAA) Impression-Level Revenue Data (ILRD) SDK Architecture Game Analytics & KPIs

Speaking & Events

Articles by Oleg Shlyamovych

Abstract 3D digital technology platform block representing ILRD Impression Level Revenue Data for mobile game monetization.
AdTech & Monetization

ILRD Is Not a Setting. It’s the Foundation of Your Monetization Stack.

ILRD isn’t just a setting. It’s the base of your monetization stack. If you’re still looking at yesterday’s aggregate revenue and calling it “performance,” you’re flying blind. In modern user acquisition (UA), seeing $27,000 in daily revenue doesn’t tell you whether your campaigns are profitable, whether your ad frequency test is working, or whether your cheapest advertising channel is quietly hurting lifetime value (LTV). Impression-Level Revenue Data (ILRD), which measures revenue earned per individual ad impression, changes that. It connects every ad impression to a real user, specific device, and the original traffic source, turning return on ad spend (ROAS) optimization, analyzing groups of users over time (cohort analysis), and combining ads with in-app purchases (hybrid monetization) into measurable systems instead of relying on educated guesses. But IRLD isn’t just about turning it on. Waterfall floor math, bidding mechanics, alternative stores like RuStore, and Meta's platform restrictions can introduce discrepancies that quietly corrupt your signal and your UA decisions. In the full article, we break down what’s normal, what’s fixable, and what’s catastrophic. We also show you how to verify your IRLD before every build. If you’re using target Return on Ad Spend (tROAS) in 2026, this isn’t optional reading.

March 6, 2026 11 min read
ASO 2026 strategies for mobile app discovery, organic growth, and app monetization.
AdTech & Monetization

Mobile App Monetization Under Siege: Maturing Algorithms Kill Organic Growth as User Acquisition Takes the Crown

ASO and paid user acquisition have merged into a single growth system as store algorithms focus on product quality, Apple expands ad placements, and organic-only strategies lose ground inside the competitive app economy of 2025. Mobile marketing entered 2025 at a crossroads. The rules that governed app growth for years - organic optimization here, paid acquisition there - no longer hold. Apple Search Ads rolled out new placements, user behavior shifted in unexpected ways, and competition intensified across every category. The result? ASO stopped being a standalone discipline practiced in isolation and became inseparable from the entire product and marketing funnel.

February 6, 2026 13 min read
Diagram illustrating the In-App Purchases (IAP) mobile app monetization model, featuring a shopping cart icon and a 30-day eCPM performance metric chart.
AdTech & Monetization

App Monetization Guide

Making money from an app is not as simple as flipping a switch. You need a whole toolkit. Ads, in-app purchases, subscriptions, and mixing them together all come with their own twists. What actually works depends on your app and the people using it. This guide walks you through every model that is actually worth your time. I will show you how in-app ads and mediation work in practice, where in-app purchases and subscriptions fit in, and why hybrid monetization is taking over in 2026. You will see how to choose a strategy based on your app, your platform, and your region. I will also break down the five metrics that really matter and the common mistakes that quietly put a lid on revenue for most teams. Let us look at some real numbers. One CAS.AI publisher, Fail Games, saw their revenue jump by about 80 times after it switched to a hybrid setup with both ads and in-app purchases, using mediation to manage the ads. Another publisher went from making just four dollars a day to eighteen thousand euros a month, simply by adding mediation. Here is how they did it.

January 20, 2026 13 min read
eCPM mobile app monetization
AdTech & Monetization

What Is eCPM? Formula, Benchmarks & How to Increase It │CAS.AI

If you're a publisher, eCPM (effective cost per mille) is the revenue you earn for every 1,000 ad impressions. It's calculated with a simple formula: divide total ad revenue by total impressions, then multiply by 1,000. Unlike CPM, a fixed price that advertisers agree to upfront, eCPM reflects what you actually earned after accounting for fill rate, bids, and everything else. But the number alone means little without context. A $1.50 eCPM for a banner in Latin America is not the same as a $1.50 eCPM for rewarded video in the US. Format, geography, platform, and seasonality all move the needle. For publishers, the most reliable way to push eCPM higher? Competition. The more networks bidding on each impression in real time, the better your realized revenue. Publishers who switch to independent mediation typically see revenue per user jump 1.5–2x. That's not theory; that's what the data shows.

January 18, 2026 18 min read
Mobile game publishing workflow banner showing user acquisition, creatives, monetization, analytics, and ROAS around a mobile game dashboard in a futuristic UI.
Publishing

Mobile Game Publishing: The Growth Workflow We Use at CAS.AI

Mobile game publishing at CAS.AI is built for scaling mobile games with a data-driven system: CPI→ROAS UA, hybrid monetization (bidding + waterfall), ASO A/B tests, and creative iteration. Learn the baseline metrics we require and the workflow we use to scale profitably into Tier-1 geos.

December 19, 2025 5 min read
Technical isometric diagram for Flutter mobile ad mediation, illustrating efficient ad monetization infrastructure for cross-platform app developers.
AdTech & Monetization

Ad Mediation for Flutter

Maximizing revenue in the competitive mobile landscape requires more than just standard ad placements; it demands a strategic approach to monetization. For Flutter developers, ad mediation serves as the ultimate engine for growth. By implementing a robust mediation platform, you can force top-tier ad networks to compete for your inventory in real-time, significantly driving up your average eCPM. This guide explores the technical and strategic advantages of moving beyond single-network setups. You will learn the nuances of integrating industry-leading networks and the transformative power of programmatic bidding. Unlike traditional waterfalls, programmatic bidding ensures that every impression is sold to the highest bidder at the exact moment of the request, eliminating manual overhead and maximizing fill rates. Whether you are launching a new utility app or scaling a global gaming title, mastering these mediation techniques is the key to unlocking sustainable, scalable earnings and ensuring your Flutter project achieves its full financial potential.

July 8, 2025 5 min read

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